Posts tagged “Flash & ActionScript”
Brooke Valentine’s Celebrity Girl Fight Game
If you made something that was used by over Ten Million people, would you/it be a success?
iPhone Controlling Flash with TUIO and UDP
I am in the middle of constructing a FTIR table and, until my lasers arrive, I decided to get some output from my iPhone. After all, it’s a great touch screen and a change from building apps in Flash, which I know better.
Audio Spectrum Analysis in JSON
I thought I would post the source for the the Spectrum Analysis tool I created for anyone wanting a quick way to get some data from their favorite tune and perhaps figure out a way to use it in a optimized fashion.
I took a day to extend the tentacle class to work on 360° and secondary motion from a parent node, but here it is, the first critter for my ocean.
A logarithmic spiral, equiangular spiral or growth spiral is a special kind of spiral curve which often appears in nature. The logarithmic spiral was first described by Descartes and later extensively investigated by Jakob Bernoulli, who called it Spira mirabilis, “the marvelous spiral.”
HTML Canvas & Processing.js
I have been experimenting with the new HTML5
canvaselement and trying to get up to speed on the syntax.
Charter For Compassion
Our latest project, launched November 12, was the Charter For Compassion. The “Collective,” the Flash component I built, is a growing list of compassionate acts done by people all over the globe.
Underwater Environment with ActionScript
I have had some ideas recently about creating an underwater type environment with actionscript. Not a fish tank thing. Ideally I would like deep sea primitive life forms, lots of environment noise from caustics, particles of plankton, light scattering, etc.
Speeding up your code with the Bitwise Operator (&)
While building a Flash game, I wrote some code to alternate through squares on a grid system and it seemed rather slow. My code made use of the
%(modulo) operator and, thinking that was the cause, I went in search of a better solution. I blew the dust off the Bitwise operator (
&) and researched what it actually does. As it turns out, this little bit of programming’s past can be quite handy.
I built this popular game in Flash 8 for a brain exercise before I had ever actually played it.